The alignment restrictions for Dr/Ra combos are pretty tight as they are currently.
With regards to game play or balance, there is no reason why these can't move a bit.
Currently for druid you will lose a level if you stray by more than 425 away from true neutral (0), this seems reasonable.
You will receive a message if your alignment change is moving away from zero (ie from -100 to -110)
A lack of faith warning at +-150
A mend your ways warning at +-275
Turned into a cleric at +-600
Rangers are turned into warrior at -350
Receive the beware message any time alignment change is negative
A lack of faith warning at 500
A mend your ways warning at 0
Ra/Dr needs to stay between -350 and +600, and will nearly always receive a warning message of some sort.
Possible options:
We could extend the alignment restrictions to the outer limit, ie -600 to +1000.
Apply just one restriction (Ranger or Druid - player choice).
Make adjustments to amount of alignment change per kill.
Add a command to set the severity for messages shown:
3 = show all messages
2 = show lack of faith or worse messages
1 = show mend your ways messages
0 = show no messages.
Or something else?
Any thoughts?
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