Item Changes on Last Port (May)
Posted: Fri Jun 09, 2017 8:08 pm
We have a strong stance on not changing items or zone that have been completed already, as it changes stuff from:
"the way it was back in the day". I was able to change a few items to help get zone visited more, or had some issues
that were obviously not checked during final pass.
Here is a list of items, stats, and where you can find them. This should give new people a direction, and veterans get a new
set of gear stats in their head.
Like I said, this won't happen that often. If you are upset about certain stats on an item, then think about building a zone.
I am always willing to help someone learn, or I can help you build one!
BLACKSPIRE TOWER
Object 'dark blue eye lens', Item type: WORN
Item is: MAGIC
Worn on: TAKE EYES
Weight: 2, Value: 6500, Rent cost: 5000 [RARE] [LIMITED]
Can affect you as :
Affects : SPELL-AFFECT By SPYING
Affects : SPELL-AFFECT By INVISIBLE
** Put invis back onto item that was taken off previously in SD3 **
AVONLEIGH
Object 'sword light paladin', Item type: WEAPON
Item is: METAL ANTI-PALADIN ONLY-CLASS
Worn on: TAKE WIELD
Weight: 1, Value: 500, Rent cost: 10000 [RARE] [LIMITED]
Item is a: broadsword Damage Dice is '3D7'
Can affect you as :
Affects : SAVING_ALL By -1
Affects : HIT-N-DAM By 3
** Paladin's already have innate PFE **
SANDSTORM TOWER
Object 'sword black crystal', Item type: WEAPON
Item is: GLOW MINERAL MAGIC ANTI-GOOD ANTI-CLERIC ANTI-MAGE ANTI-BARBARIAN ANTI-
RANGER ANTI-PALADIN ANTI-PSIONIST ANTI-MONK ANTI-DRUID
Worn on: TAKE WIELD
Weight: 10, Value: 20000, Rent cost: 12500 [RARE] [LIMITED]
Item is a: broadsword Damage Dice is '3D6'
Can affect you as :
Affects : HIT-N-DAM By 4
Affects : SAVING_ALL By -1
Affects : CHR By -1
** Buffed weapon to 3d6 to make it worth completeing the zone **
LOST CITY
Object 'cape phoenix feathers', Item type: ARMOR
Item is: GLOW ORGANIC MAGIC ANTI-CLERIC ANTI-THIEF ANTI-WARRIOR ANTI-BARBARIAN A
NTI-RANGER ANTI-PALADIN ANTI-MONK
Worn on: TAKE NECK
Weight: 1, Value: 8600, Rent cost: 2000 [RARE] [LIMITED]
Armor Type: organic
AC-apply is 3
Can affect you as :
Affects : RESISTANCE By FIRE
Affects : HIT-REGEN By 10
** Added HP regain, good starter neck for psi, gives reason to do the Lost City Idol Quest **
Object 'Kvellnir mighty war axe', Item type: WEAPON
Item is: METAL ANTI-CLERIC ANTI-MAGE ANTI-THIEF ANTI-WARRIOR ARTIFACT ANTI-RANGE
R ANTI-PALADIN ANTI-PSIONIST ANTI-MONK ANTI-DRUID
Worn on: TAKE WIELD
Weight: 20, Value: 8000, Rent cost: 20000 [RARE] [LIMITED]
Item is a: two-handed axe Damage is '2d8 1h, 2d12 2h vs. small; 4d7 1h , 4d10 2h
vs. large'
Can affect you as :
Affects : DAMROLL By 5
Affects : RESISTANCE By FIRE
** Adjusted Damage up to make it a worthwhile "unique item" **
Zone: ALL THAT GLITTERS
Object 'puck girth power belt', Item type: WORN
Item is: ORGANIC MAGIC ANTI-CLERIC ANTI-MAGE ANTI-WARRIOR ARTIFACT ANTI-BARBARIA
N ANTI-RANGER ANTI-PALADIN ANTI-PSIONIST ANTI-MONK ANTI-DRUID
Worn on: TAKE WAIST
Weight: 8, Value: 2000, Rent cost: 11250 [RARE] [LIMITED]
Can affect you as :
Affects : HITROLL By 1
Affects : DAMROLL By 2
Affects : SKILL-LEVEL(backstab) by 10
Affects : SAVING_ALL By 1
** Adjusted belt to be +2 damage instead of +1 to make it a worthwhile end item to the zone **
Object 'strength cloak', Item type: ARMOR
Item is: ORGANIC MAGIC ANTI-NEUTRAL ANTI-CLERIC ANTI-MAGE ANTI-BARBARIAN ANTI-PS
IONIST ANTI-MONK ANTI-DRUID
Worn on: TAKE ABOUT
Weight: 13, Value: 7300, Rent cost: 800 [LIMITED]
Armor Type: cloth
AC-apply is 6
Can affect you as :
Affects : STR By 2
Affects : ARMOR By -20
** Added better armor to cloak to give option for people to use more often **NEWBIE ITEM **
Zone: Elements 1/2
Object 'magician magicians magician's wand', Item type: WEAPON
Item is: ORGANIC MAGIC ANTI-CLERIC ANTI-THIEF ANTI-WARRIOR ANTI-BARBARIAN ANTI-R
ANGER ANTI-PALADIN ANTI-PSIONIST ANTI-MONK ANTI-DRUID
Worn on: TAKE WIELD
A magician's wand seems only willing to serve Adepts.
Weight: 29, Value: 5000, Rent cost: 45000 [RARE]
Item is a: staff Damage is 2d4 1-handed, 2d6 2-handed'
Can affect you as :
Affects : HITROLL By 3
Affects : WEAPON-SPELL By colour spray
Affects : SPELL-AFFECT By INVISIBLE
Affects : SAVING_SPELL By -1
** Changed overall stats; Gives more of a reason to actually kill Zaxxon, instead of creeping death **
"the way it was back in the day". I was able to change a few items to help get zone visited more, or had some issues
that were obviously not checked during final pass.
Here is a list of items, stats, and where you can find them. This should give new people a direction, and veterans get a new
set of gear stats in their head.
Like I said, this won't happen that often. If you are upset about certain stats on an item, then think about building a zone.
I am always willing to help someone learn, or I can help you build one!
BLACKSPIRE TOWER
Object 'dark blue eye lens', Item type: WORN
Item is: MAGIC
Worn on: TAKE EYES
Weight: 2, Value: 6500, Rent cost: 5000 [RARE] [LIMITED]
Can affect you as :
Affects : SPELL-AFFECT By SPYING
Affects : SPELL-AFFECT By INVISIBLE
** Put invis back onto item that was taken off previously in SD3 **
AVONLEIGH
Object 'sword light paladin', Item type: WEAPON
Item is: METAL ANTI-PALADIN ONLY-CLASS
Worn on: TAKE WIELD
Weight: 1, Value: 500, Rent cost: 10000 [RARE] [LIMITED]
Item is a: broadsword Damage Dice is '3D7'
Can affect you as :
Affects : SAVING_ALL By -1
Affects : HIT-N-DAM By 3
** Paladin's already have innate PFE **
SANDSTORM TOWER
Object 'sword black crystal', Item type: WEAPON
Item is: GLOW MINERAL MAGIC ANTI-GOOD ANTI-CLERIC ANTI-MAGE ANTI-BARBARIAN ANTI-
RANGER ANTI-PALADIN ANTI-PSIONIST ANTI-MONK ANTI-DRUID
Worn on: TAKE WIELD
Weight: 10, Value: 20000, Rent cost: 12500 [RARE] [LIMITED]
Item is a: broadsword Damage Dice is '3D6'
Can affect you as :
Affects : HIT-N-DAM By 4
Affects : SAVING_ALL By -1
Affects : CHR By -1
** Buffed weapon to 3d6 to make it worth completeing the zone **
LOST CITY
Object 'cape phoenix feathers', Item type: ARMOR
Item is: GLOW ORGANIC MAGIC ANTI-CLERIC ANTI-THIEF ANTI-WARRIOR ANTI-BARBARIAN A
NTI-RANGER ANTI-PALADIN ANTI-MONK
Worn on: TAKE NECK
Weight: 1, Value: 8600, Rent cost: 2000 [RARE] [LIMITED]
Armor Type: organic
AC-apply is 3
Can affect you as :
Affects : RESISTANCE By FIRE
Affects : HIT-REGEN By 10
** Added HP regain, good starter neck for psi, gives reason to do the Lost City Idol Quest **
Object 'Kvellnir mighty war axe', Item type: WEAPON
Item is: METAL ANTI-CLERIC ANTI-MAGE ANTI-THIEF ANTI-WARRIOR ARTIFACT ANTI-RANGE
R ANTI-PALADIN ANTI-PSIONIST ANTI-MONK ANTI-DRUID
Worn on: TAKE WIELD
Weight: 20, Value: 8000, Rent cost: 20000 [RARE] [LIMITED]
Item is a: two-handed axe Damage is '2d8 1h, 2d12 2h vs. small; 4d7 1h , 4d10 2h
vs. large'
Can affect you as :
Affects : DAMROLL By 5
Affects : RESISTANCE By FIRE
** Adjusted Damage up to make it a worthwhile "unique item" **
Zone: ALL THAT GLITTERS
Object 'puck girth power belt', Item type: WORN
Item is: ORGANIC MAGIC ANTI-CLERIC ANTI-MAGE ANTI-WARRIOR ARTIFACT ANTI-BARBARIA
N ANTI-RANGER ANTI-PALADIN ANTI-PSIONIST ANTI-MONK ANTI-DRUID
Worn on: TAKE WAIST
Weight: 8, Value: 2000, Rent cost: 11250 [RARE] [LIMITED]
Can affect you as :
Affects : HITROLL By 1
Affects : DAMROLL By 2
Affects : SKILL-LEVEL(backstab) by 10
Affects : SAVING_ALL By 1
** Adjusted belt to be +2 damage instead of +1 to make it a worthwhile end item to the zone **
Object 'strength cloak', Item type: ARMOR
Item is: ORGANIC MAGIC ANTI-NEUTRAL ANTI-CLERIC ANTI-MAGE ANTI-BARBARIAN ANTI-PS
IONIST ANTI-MONK ANTI-DRUID
Worn on: TAKE ABOUT
Weight: 13, Value: 7300, Rent cost: 800 [LIMITED]
Armor Type: cloth
AC-apply is 6
Can affect you as :
Affects : STR By 2
Affects : ARMOR By -20
** Added better armor to cloak to give option for people to use more often **NEWBIE ITEM **
Zone: Elements 1/2
Object 'magician magicians magician's wand', Item type: WEAPON
Item is: ORGANIC MAGIC ANTI-CLERIC ANTI-THIEF ANTI-WARRIOR ANTI-BARBARIAN ANTI-R
ANGER ANTI-PALADIN ANTI-PSIONIST ANTI-MONK ANTI-DRUID
Worn on: TAKE WIELD
A magician's wand seems only willing to serve Adepts.
Weight: 29, Value: 5000, Rent cost: 45000 [RARE]
Item is a: staff Damage is 2d4 1-handed, 2d6 2-handed'
Can affect you as :
Affects : HITROLL By 3
Affects : WEAPON-SPELL By colour spray
Affects : SPELL-AFFECT By INVISIBLE
Affects : SAVING_SPELL By -1
** Changed overall stats; Gives more of a reason to actually kill Zaxxon, instead of creeping death **