Something that's been bugging me since forever:
If the exit between two zones is flagged as a door, and this door is saved closed on init, then opening it from zone A and moving into zone B will result in the door being closed from B > A, but open from A > B.
example: the entrance to Menzoberranzan
It's even worse when the door is saved as locked and has a scrapping key; In zone A you unlock the door which breaks the key, open it, enter into the new zone, and find yourself locked into zone B.
example: Assassin Mountain
If you're bored
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